While responding to a fan on Twitter, 343 Industries’ Community Manager John Junyszek confirmed that progressing the Halo Infinite Battle Pass will be limited to completing daily and weekly challenges, at least at launch. This means that these challenges will be the only source of the experience (XP) that players need to rank up and unlock more rewards, and that players will no longer be awarded XP for completing matches, though it was noted that completing and winning challenges will be required objectives for some challenges.
Junyszek went on to note that the extremely limited supply of challenges players were able to complete during the first official Halo Infinite beta test were the result of a bug, and that at launch, it will be “extremely difficult” for players to run out of daily challenges to complete for XP.
Based on early responses to this news, it seems like many fans strongly dislikes this direction, and many (myself included) are concerned that Halo Infinite’s business model will encourage players to spend real-world money on the Challenge Swap consumables seen during the technical preview whenever they aren’t given completion-based challenges to complete.
There were inevitably going to be some compromises made with Halo Infinite since the multiplayer is free-to-play, but uprooting the fundamental way that Halo XP is earned like this is quite a big change. Ultimately, though, we won’t know if the new approach is a player-friendly one or not until we see it in action when Halo Infinite launches on December 8.
How do you feel about the changes 343 Industries is making to Halo’s progression system? Let me know. For more on Halo Infinite, make sure you check out our full coverage on the Halo Infinite beta schedule. Also, make sure you read our guide on how to play the Halo Infinite beta so that you can properly sign up for the next flight if you haven’t already.
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